Hi I have a weird issue with Particle fluid surface
anyone had this before ??
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Houdini 15.5.523
Thanks
Morteza
Found 9 posts.
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Technical Discussion » Particle fluid surface issue
- Morteza Ghamari
- 9 posts
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Houdini Learning Materials » Volume Rendering with RenderMan in Houdini?
- Morteza Ghamari
- 9 posts
- Offline
Hi take look at renderman forum
https://renderman.pixar.com/forum/showthread.php?s=&threadid=31768 [renderman.pixar.com]
https://renderman.pixar.com/forum/showthread.php?s=&threadid=31768 [renderman.pixar.com]
Technical Discussion » How I can delete the pyro source in render ?
- Morteza Ghamari
- 9 posts
- Offline
Hi Community
I have an issue with fluid source
How can I delete the source from final volume
I use the Volume mix and subtract but because my source and my pyro not have same resolution , the pyro source density exist in final volume.I just want simulated volume not source.
I need the SHOP or SOP or DOP tip's for this.
for exam I don't want source dust on top of mountain in this file
https://vimeo.com/176882107 [vimeo.com]
Thanks in advance
and sorry for bad En
Morteza
I have an issue with fluid source
How can I delete the source from final volume
I use the Volume mix and subtract but because my source and my pyro not have same resolution , the pyro source density exist in final volume.I just want simulated volume not source.
I need the SHOP or SOP or DOP tip's for this.
for exam I don't want source dust on top of mountain in this file
https://vimeo.com/176882107 [vimeo.com]
Thanks in advance
and sorry for bad En
Morteza
Edited by Morteza Ghamari - 2016年7月30日 17:56:45
Technical Discussion » Pyro Renderman RIS Shader RnD
- Morteza Ghamari
- 9 posts
- Offline
Thanks Rafal for Rest advice
but other my issue not solved yet
I post in renderman forum but there is no sound in renderman for Houdini forum
https://renderman.pixar.com/forum/showthread.php?s=&threadid=30774 [renderman.pixar.com]
I think there are many issue in RfH 20 and we must waiting for 21
Thanks Rafal
Morteza
but other my issue not solved yet
I post in renderman forum but there is no sound in renderman for Houdini forum
https://renderman.pixar.com/forum/showthread.php?s=&threadid=30774 [renderman.pixar.com]
I think there are many issue in RfH 20 and we must waiting for 21
Thanks Rafal
Morteza
Technical Discussion » Pyro Renderman RIS Shader RnD
- Morteza Ghamari
- 9 posts
- Offline
Technical Discussion » Pyro Renderman RIS Shader RnD
- Morteza Ghamari
- 9 posts
- Offline
Hi SideFX Support Team
I'm starting a R&D about build a shader network for Houdini Pyro
and this is my very basic result
https://vimeo.com/160864421 [vimeo.com]
i have many issue :cry:
please help me
1 - when i connected a PxrRamp to PxrVolume emit color . my render look is changed. if you see carefully in video there is a lot of grid pattern in pyro
2 - the second issue is Denoiser . after denoising all indirect data around my pyro is gone
3 - Distant Light not work in Houdini
and finally i have a question
How can i use REST attribute in renderman . i know about attribute import but i don' know after import in ris network how connected to my noise pattern like (REST in Mantra)
(i can't attach the hip in this part. after My RnD is completed i'll share it at renderman community but if you need the file please send me your email )
Thanks in advance
Morteza Ghamari
I'm starting a R&D about build a shader network for Houdini Pyro
and this is my very basic result
https://vimeo.com/160864421 [vimeo.com]
i have many issue :cry:
please help me
1 - when i connected a PxrRamp to PxrVolume emit color . my render look is changed. if you see carefully in video there is a lot of grid pattern in pyro
2 - the second issue is Denoiser . after denoising all indirect data around my pyro is gone
3 - Distant Light not work in Houdini
and finally i have a question
How can i use REST attribute in renderman . i know about attribute import but i don' know after import in ris network how connected to my noise pattern like (REST in Mantra)
(i can't attach the hip in this part. after My RnD is completed i'll share it at renderman community but if you need the file please send me your email )
Thanks in advance
Morteza Ghamari
Technical Discussion » several camera several frame range several ROPs
- Morteza Ghamari
- 9 posts
- Offline
Technical Discussion » several camera several frame range several ROPs
- Morteza Ghamari
- 9 posts
- Offline
Technical Discussion » several camera several frame range several ROPs
- Morteza Ghamari
- 9 posts
- Offline
Hi
plz tell me what is the best way to render a hip with several camera several frame range several ROPs in a local system one by one
I try few ways but not is my Consider for example :
merge the ROPs ( render one frame in all ROPs)
connect the ROP's and add them to Batch node ( wrong frame is rendered)
:
ROps Work Correctly when i rendered it Singly
(Please Help me I don't want wake up several time in the night for pushing the render button
So i forgot to say i am using Renderman RIS and Centos 7.1
for Render in Maya i generate a Several َAlfred file and put them in Renderman LocalQueue Or Write a Maya Render bat file
I search the forum and nothing found useful Guide for this
Thanks in Advance
Morteza Ghamari
plz tell me what is the best way to render a hip with several camera several frame range several ROPs in a local system one by one
I try few ways but not is my Consider for example :
merge the ROPs ( render one frame in all ROPs)
connect the ROP's and add them to Batch node ( wrong frame is rendered)
:
ROps Work Correctly when i rendered it Singly
(Please Help me I don't want wake up several time in the night for pushing the render button
So i forgot to say i am using Renderman RIS and Centos 7.1
for Render in Maya i generate a Several َAlfred file and put them in Renderman LocalQueue Or Write a Maya Render bat file
I search the forum and nothing found useful Guide for this
Thanks in Advance
Morteza Ghamari
Edited by - 2016年2月21日 10:15:59
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